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Sketchup to unreal engine 5
Sketchup to unreal engine 5







sketchup to unreal engine 5

Right now, we retain uploaded models - we don’t redistribute them in any way, but only use them for testing the importer, troubleshooting, and understanding how people are using the tool. Our income comes from close partnerships with local architectural design firms. We do not currently have terms of use, since we haven’t really honed our business model for the importer. I’ve experimented with creating them in my own code, but it’s a hard problem! We’ve been doing okay with using fully dynamic lighting and LPV. Lighting builds involve having lightmap UVs, which Unreal Engine cannot generate from scratch.

sketchup to unreal engine 5

Yes, the lighting errors are unfortunately expected. It’s so good to hear that we’re competitive with PlayUp! This project is still in its infancy, so we’re only going to leave the competitors further behind. I think I can wrangle that change pretty easily.

sketchup to unreal engine 5

Good feedback about not calling the project “GeneratedProject”. I suppose I could have the layers import to Unreal layers. I wanted to preserve SketchUp layers by importing them as Unreal levels but that kills the attachment hierarchy. Thanks for the feedback, Trenton! This is all really, really useful!









Sketchup to unreal engine 5